Portfolio
MyPaperPlane3

My Paper Plane 3: Android and iPhone Game
I’m very proud of this game. My Paper Plane 3 was created primarily by Roman Revzin and me. Roman owns Wavecade and was in charge of Code/Direction. I did the Level Design, Concepting, 3D Modeling and Texturing. We also had help from two extremely talented artists, Matt Zeilinger (GUI and 2D) and Nolan Snyder (Music and SFX).

Check the game out for Android or iPhone today!.

  • MPP3
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Orc

Orc: Character Sculpt(WIP)
This was the other sculpt I created last weekend.Getting final render and turnaround up real soon!

Alien

Alien: Character Sculpt
I had a free weekend!

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    PE

    Play Eternal
    This is some of the work that I have done while working as Play Eternal's Character Artist. For polygon counts and turnarounds please go to my demo reel page.

    • PE
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    Frank

    Frank: Character Sculpt
    My interpretation of Frankenstein's Monster.(WIP)

    Moogle

    Moogle: Game Artisans Challenge
    Character based on Final Fantasy 12 concept art of a moogle in armor.

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    Link

    Link, Lost in the Dark World
    I'm currently testing out Marmoset's Toolbag for the final render and turnarounds. Character and all of his accessories come to 9,294 tris. The concept is that Link has failed to rescue princess Zelda and became lost in the Dark World.

    • Single Image
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    acolyte

    Skeleton Sorcerer
    11,624 tris total for character, accessories and base. Final render created using 8 Monkey Lab's Toolbox and post effects in Photshop.

    • Single Image
    • acolyte
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    ammo

    Ammo Box
    Just a simple environment prop.

    • ammo
    pilot

    Pilot
    The idea for this character was inspired by Amelia Earhart...if she were a sexy, covert, special agent. 4,295 tris

    • acolyte
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    sparrow

    Jack Sparrow
    Captain Jack Sparrow

    • Single Image
    animal

    Large Animal Games
    Here are some samples of work that I did while working at Large Animal Games. Out of all of these projects I think the most rewarding one was Fashion Solitaire. I had to devise a way to implement 14 layers of clothing on one model without any geometry from undergarments popping through the outer layers. Who would have thought it would have been so hard just to wear a bra, halter top, t-shirt, sweater and winter coat?!?!

    • 3D
    • 3D
    Chloe

    Chloe Gets A Pet
    This is one of the three films that I have worked on during my senior thesis at RIT. Animated and Directed by David Suroviec. Character Concept art by Brittney Lee

    • 3D
    • Chloe Movie

    3D Models


    Illustration


    Sculpture


    Film
    Josh Piejko
    portfolio
    Browse through the image galleries. This page is always being updated, so keep an eye out for new stuff!