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Contract Game Artist:
Wavecade
My Paper Plane 3
Concept and Game Design
Creation of all 3D Art Assets
Character Artist:
Play Eternal
February 2011–Present
Video Game Artist:
Large Animal Games
December 2006–October 2009
Infinite Journey(Commissioned by Google): Browser 3D
Implementation of 3D pipeline
Modeled, rigged and animated all characters and environments
2D and 3D concept character art
Bananagrams: Facebook, Myspace, Bebo, iPhone
Textured tiles and tabletops
Lucky Strike Lanes: Facebook, Myspace, Bebo
Implementation and creation of 3D pipeline
Created all balls and pins in game
Concept, modeling, texturing and rendering of all 9 bowling lanes
Bumperstars: Facebook, Myspace, Bebo, iPhone
Implementation and creation of 3D pipeline
Modeled all 55 characters
Fashion Solitaire (Co-published with Lifetime Games): PC
Implementation and creation of 3D pipeline
3D needed to support a character wearing up to 12 layers of clothing at once
Modeling, rigging and animation of all assets
Rocketbowl 360: Xbox Live Arcade
3D concept artist
Snapshot Adventures: PC
Cleaned up and created additional animations
Revised/repaired various character rigs
© 2006-2012 Josh Piejko | site design by
iamschnurr.com